Unreal Engine Performance Engineer (m/f/d)
Development München, Germany Full-time Onsite 3+ years
Why us?
Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team.
Free beverages, regular team activities, and a creative, collaborative environment.
Shape a blockbuster AAA title from the ground up.
Your Role
Ensure our ambitious world runs at peak performance across PC and consoles without compromising gameplay or fidelity.
Responsibilities
Profile CPU, GPU, memory, and network performance across platforms.
Optimize Unreal Engine 5 systems (Nanite, Lumen, World Partition, physics, AI, animation, networking).
Integrate and fine-tune upscaling technologies (DLSS, FSR, TSR) to maximize performance while preserving visual quality.
Improve rendering pipelines, LOD systems, asset streaming, and lighting setups.
Collaborate with designers, engineers, and artists to balance fidelity and performance.
Develop tools and workflows for automated performance testing.
Support platform-specific optimization for PC, Xbox, and PlayStation.
Requirements
3+ years of game development experience
At least one shipped AAA PC or console title
Deep knowledge of Unreal Engine 5 profiling and optimization workflows
Skilled in GPU optimization (materials, shaders, lighting, draw calls)
Experience with CPU-side optimization: AI, physics, and networking
Familiarity with upscaling solutions (DLSS, FSR, TSR)
Bonus: experience with large-scale survival, RPG, or open-world games
Ability to work onsite in Munich, Germany
Valid EU work authorization
What we offer
The opportunity to work on an ambitious AAA title.
A dynamic, fast-moving work environment.
Competitive salary and benefits, including relocation assistance.
A central Munich location.
#J-18808-Ljbffr